Typical Colors 2 Wiki

Brute Thriller
* Hey brother. I'm the Brute, big brother Brute! And welcome to the Homeheader and I'll be your temporary guide, friend, specially for this floating thing. Anyway, I've like you to continue to follow my words or just simply neglect me forever, but if I were you, I should be that guy.... so uhh, how do I start this.... ah ha! You can start by checking out our rules and manual on how to be respectful and edit respectively. Simple right?

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[ Defeat the Bosses. If the time runs out, and RED has more than 2 players, RED wins. Otherwise, the Bosses win.
―RED round start text
]
[ Defeat all RED players. If the time runs out, and RED has more than 2 players, RED wins. Otherwise, you win.
―Boss round start text
]

Vs. Bosses is a special gamemode based off of the popular TF2 custom gamemodes Freak Fortress 2 and Vs. Saxton Hale. Vs. Bosses can be played within the 'Gamemodes' section in the server browser.

At the start of each game, RED spawns. During RED's intermission, 1-4 RED team member(s) in the boss queue will be chosen as the boss with a massive health pool and powerful abilities.

If players do not wish to be selected as the boss, they can press the "O" keybind to toggle queuing.

When there are only 2 players left on the RED team, all players will be marked through walls and given a 10% movement speed increase (excluding Flankers), including the boss. The marking is hidden when cloaked as Agent.

If the timer runs out, RED team will claim their victory if there are more than two players left on the team, however the boss will win if there are less than three players left on RED team.

The control point will unlock at in 8-n minutes where n is the number of players left, with a minimum time of 2 minutes left in the round, and a maximum of 6.

Banned Weapons[]

This gamemode has a number of weapons that are disallowed from the gamemode for a specific reason. If a certain banned weapon was equipped, it will be switched to a stock weapon.

Class Weapon Reason of Ban
Flankers could outrun the boss due to its speed boost on hit attribute.
Shortstop was banned due to the 50% refill for all meters on hit bonus; which usually give Flankers some time to prepare the Sandman baseball to decelerate the boss and use the Witches Brew to retreat as fast as possible.
The Lupara DB was banned due to its knockback attribute dragging out the match against bosses who did not acknowledge the "Weighdown" ability, by knocking them far away from the Flanker and the ability to jump upwards with a shot.
This secondary weapon permitted Flankers an invulnerability effect and additional 25% speed boost to get any nearby med-kits and ammo crates or to completely lose the boss whose behind their trail.
The Friendly Fire Foiler is more of a vulnerability from bosses compared to rocket launchers.
Players can freely take no damage from blast jumps and have the mobility to directly hit the boss using the Market Gardener. If done right, it would make an unplayable experience for the boss.
Players can freely take no damage from blast jumps and have the mobility to directly hit the boss using the Shock and Awe. If done right, it would make an unplayable experience for the boss.
Players could set up sticky traps to deal massive damage to an unaware boss.
Annihilators could outrun the boss due to its faster speed boost at maximum souls. This has been antiquated as the Black Death was given a 10% slower move speed on wearer penalty.
Against bosses such as Bloxy Boy or First Mate would allow you to survive for annoyingly, long amounts of time by simply holding the fire button due to their low damage output. The boss revamp in The Update with Patches And Content further reduced the amount of damage bosses normally do, which would make this weapon unfair to fight against.
Whenever there's 2 players left in the round, a Brute would come out of their hiding place to consume the ROBAR in time and deal massive damage against the boss. Using the Biker's Blitz for this strategy pushes the Brute over the threshold for out-regenerating the damage the boss can do, allowing for effective invincibility.
Gain 33% of base health on kill upside would've been changed to a hit in Vs. Bosses. Because of this weapon, it makes an unplayable experience for the boss due to not being able to outdamage the healing the Brute received.
The 40% move speed when spun up and 30% move speed when firing upsides can be combined with the 55% speed on hit boost, which allowed Brute to outrun from the boss while dealing excessive amount of damage against them. This has been antiquated as the particular 55% speed on hit bonus was removed in Fit with Fitten.
The +200% damage from melee sources while active penalty would immediately take down the Brute due to the majority of bosses wielding a melee.
The +300% greater jump height bonus would give Brute a capability to access inaccessible places or gaps where the boss is unable to get through.
Syringe SMG increases the SuperCharge meter by 5% every hit. Every 20 shots maximized the SuperCharge meter thus making it really possible to get away from the boss by hitting them with 20 syringes (which usually takes 2 seconds if all syringes hit) and activating the SuperCharge you just gained as fast as possible. This could be paired with another Doctor to have an infinite SuperCharge duration, as long as the person shooting could hit 20 syringes before the 8 seconds were up.
These mediguns were replaced by the stock Medigun due to its invulnerability feature.
This weapon extends the original cloak duration by 40%, plus every hit grants more cloak time to the player, allowing them to prolong games by constantly cloaking away.
Agents can stand still and refill their cloak duration and hide away from the boss the entire game. Because being invisible also prevents the marked for death status from showing up during the last 2 players, this means that the Agent can be completely invisible from the boss, prolonging the game.
This weapon was banned due to the famous trick that Annihilators can blast jump using the Shock and Awe's explosion, deploying the Parabomber's parachute and charging at the boss to deal massive damage and to avoid any fall damage. This has since been antiquated, as the Shock and Awe now deals self damage, preventing this trick from being used without a health cost.
When the boss revamp in The Update with Patches And Content released, it reduced the amount of damage bosses dealt. Players took this to their advantage and combined this with the Battalion's Backup, making an unplayable experience for the boss.

Tweaks[]

In Vs. Bosses, most classes and weapons are distinctively balanced to make the gamemode more diverse and enjoyable.

Classes[]

Class Changes
Plus pictogram Flanker can switch weapons 50% faster.
Plus pictogram Flanker can fire 15% faster.
Plus pictogram All of the rocket launchers and shotguns deal mini-crit damage as long as the boss is launched airborne, regardless of any necessary explosions.
Plus pictogram Removed damage fall-off on all rocket launchers.
Plus pictogram Self-damage when rocket jumping is reduced by 50%
Plus pictogram Surviving a hit with any of the banners will fill the banner's rage meter instantly.
Plus pictogram Arsonist is given a 15% movement speed attribute.
Minus pictogram Airblasting gives the boss an extra 4% rage each time the boss is successfully knocked back.
Plus pictogram All grenade launchers have a 100% critical hit rate.
Plus pictogram All shields protects the user against one boss attack, after which the shield will not protect another attack.
Minus pictogram Revving up any minigun slows the Brute by 17%.
Plus pictogram Mechanic is given a 5% movement speed attribute.
Plus pictogram Sentry guns have a knockback attribute against bosses.
Plus pictogram Dispensers are transferred to level 3 upon deployment.
Plus pictogram Hauling buildings do not slow the builder down.
Minus pictogram The mechanic cannot place down any teleporters in any of the maps. This unables him to do telefrags that can be used by Mechanic, which is one of the more common ways to kill bosses instantly.
Comment pictogram Building time is changed to redeploying time, redeploying speed also stacks.
Plus pictogram All crossbows have a 100% critical hit rate.
Plus pictogram Added +50% damage bonus for all crossbows.
Plus pictogram Doctor's ranged weapons increases the SuperCharge meter by 5% on each hit, while melee weapons increases the meter by 10% on a successful hit.
Plus pictogram Marksman is given a 5% movement speed attribute.
Comment pictogram All sniper rifles (except for Poacher's Pride) highlight the boss based on damage. Highlighted bosses take all damage except for knives, market gardeners, and cabers, as crits, and they can be seen through walls. (up to 7 seconds with 900 damage dealt)
Plus pictogram All revolvers deal mini-crit damage.
Plus pictogram Deals 10% of the boss' maximum health (with a minimum of 300) as a critical hit damage on a successful backstab.
Comment pictogram Upon a successful backstab, it alerts everyone in the server, including the boss.
Plus pictogram All melee weapons (except knives) have a 100% critical hit rate.
Plus pictogram All pistols (except for Conventional) and knives deal mini-crit damage.
Plus pictogram Overheal does not decay in this gamemode.

Weapons[]

Class Weapon Changes
Plus pictogram Changed: On Hit: +5 health.
Plus pictogram Changed: Health gained on hit can overheal up to the maximum of 140.
Plus pictogram Changed: Deals 90 critical damage on hit, regardless of range.
Plus pictogram Changed: Grants full crits rather than mini-crits.
Plus pictogram Changed: Self-damage is reduced by 50%
Plus pictogram Changed: Hitting with the baseball projectile will slow down the boss by 10%
Minus pictogram Changed: The projectile disappears on hit.
Plus pictogram Changed: The bauble meter recharges 2x faster.
Plus pictogram Changed: Self-damage is reduced by 50%
Plus pictogram Added: Reduces the boss' rage by 5% each hit.
Plus pictogram Changed: Clip size increased every 200 damage.
Plus pictogram Changed: Deals full critical damage upon an air shot rather than mini-crits.
Plus pictogram Changed: Grants 87.5% damage resistance to nearby teammates when active.
Plus pictogram Changed: Grant nearby teammates full critical hits when active.
Plus pictogram Changed: Increase blast-jumping distance and air control by 33%
Plus pictogram Added: Market Gardener deals mini-crit damage when not being launched via explosion.
Plus pictogram Changed: Deals 5% of the boss' max health (with a minimum of 200) as damage upon hitting successfully while blast jumping.
Comment pictogram Added: Upon a successful hit, it alerts everyone in the server, including the boss.
Comment pictogram Changed: Hitting the boss while they are burning grants a speed boost.
Plus pictogram Added: 90% fall-damage resistance bonus.
Plus pictogram Added: Shock and Awe deals mini-crit damage when not being launched via explosion.
Plus pictogram Changed: Deals 5% of the boss' max health (with a minimum of 200) as damage upon hitting successfully while blast jumping.
Comment pictogram Added: Upon a successful hit, it alerts everyone in the server, including the boss.
Plus pictogram Added: 100% mini-crits hit rate.
Plus pictogram Added: +30% faster move speed while active.
Plus pictogram Changed: On Hit: 5 seconds of crits.
Minus pictogram Added: Maximum health is drained while item is active.
Plus pictogram Changed: On Hit: Gain a speed boost.
Plus pictogram Added: Deals crits when the sentry is targeting the boss.
Plus pictogram Added: Deals mini-crits if the user has a sentry built.
Plus pictogram Added: Grant a speed boost bonus based on SuperCharge meter.
Plus pictogram Added: SuperCharge invulnerability gives critical hits.
Plus pictogram Changed: SuperCharge rate is increased by 25% and lasts 50% longer.
Plus pictogram Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: 1.5x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: +50% damage bonus.
Plus pictogram Changed: Reserve ammo is doubled.
Plus pictogram Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: 3x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: All mini crits are turned into full crits.
Plus pictogram Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: All mini crits are turned into full crits.
Plus pictogram Added: 2x varying bonus damage multiplier on both bodyshots and headshots.
Plus pictogram Added: 100% critical hit rate.
Plus pictogram Added: Reduces the boss' rage by 8%
Plus pictogram Changed: Coated enemies take critical hits.
Plus pictogram Added: Razorback protects the user against one boss attack, after which the backpack will be removed.
Plus pictogram Changed: Launches the user much higher than usual.
Minus pictogram Changed: On hit against walls: Lose 45 health.
Plus pictogram Changed: Deals crits while disguised.
Plus pictogram Changed: On Hit: 33% refill for primary meter.
Plus pictogram Changed: Gains 60 health upon a successful backstab, overhealing up to the maximum of 250.
Plus pictogram Changed: +100% cloak on a successful backstab.
Comment pictogram Changed: Gain a speed boost on a successful backstab.
Plus pictogram Changed: Disguise no longer consumes a full cloak bar, only consuming 60%
Plus pictogram Added: Protects the user against one boss attack.
Plus pictogram Added: 42% damage resistance from bosses while cloaking.
Plus pictogram Added: 90% damage resistance from other damage sources while cloaked.
Comment pictogram Added: Decloaking will reset the cloaking meter to 40% if below that amount.
Plus pictogram Changed: Reduce fall damage and blast damage by 90%

Boss Abilities[]

The Boss' health pool is proportionate to the amount of players in the server; the Boss also has numerous abilities available to every single one, including:

  • Superjump: Holding down M2 while pointing at least 60 degrees upwards will allow you to charge a superjump, letting go will unleash a very powerful leap, useful for making the way towards hard-to-reach spots. Damage taken will decrease the recharge time, and the strength and type of each jump varies with every boss.
  • Fastfall: Crouching while mid-air will have the boss' falling speed rapidly increase. Anyone unfortunate enough to be in the way of their descent will get stomped.
  • Weighdown: Crouching gives a 100% resistance to any source of knockback.
  • Stomp: Landing on an enemy player's head from a great enough height or while fastfalling will instantly kill them.
  • Rage: Build up 'rage' by taking and dishing out damage, with any compression blast also increasing the meter by 4%. 1900 damage is required to fill up the rage. Once the meter is full, press E to stun nearby players and unleash a special ability, which varies across numerous types of bosses. The rage lasts up to 5 seconds, depending on the player's distance from the boss, slowing affects players by up to 20%.
    • Rage cannot be activated if there are less than three RED players left.
  • Falling Immunity: The boss cannot take fall damage. Upon reaching a killbox by falling off the map, the boss is automatically teleported to their previous spawning location, taking a 1000 damage penalty.
  • Speed Acceleration: The boss starts with the maximum speed of a Doctor (20 studs/second; 320 hammer units/sec) and increases to Flanker's speed (25 studs/second; 400 hammer units/sec) when their health drops below 50%.
  • High Health: Every boss has a great amount of health. They can be increased depending on participated RED players.
    • The basic formula for calculating every bosses' health is [(460+n)×n]1.075 while Bloxy Boy's health formula is [(460+n)×n]1.024; n value represents number of RED players.

Bosses[]

Main Bosses[]

Joseph Fitten Render
Joseph Fitten is one of the twelve bosses in Vs. Bosses. He is the long-standing CEO of Fitten Co. and brings nothing more than his fist to battle. And by the looks of him, he's quite old.

  • Released on: August 22, 2018
  • Theme: Fitten Co.
  • Rage: Nearby enemies are scared.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
  • He is based on the Team Fortress 2 character, Saxton Hale.

Mad Mechanic Render
Mad Mechanic is one of twelve bosses in Vs. Bosses. Wielding a Golden Wrench and the moral-compass of a bottle of bleach, Mad Mechanic is a frightening sight to behold.

  • Released on: May 31, 2016, re-appeared on August 22, 2018
  • Theme: Guts n' Bolts
  • Rage: Spawns a level 1 sentry, which can be upgraded and repaired.
  • Mad Mechanic has a 100% chance of saying his original counterpart's rare voicelines.
  • He is very loosely based on the Team Fortress 2 Freak character, Vagineer.

Bloxy Boy Render
Bloxy Boy is one of the twelve bosses in Vs. Bosses. He wields the Sandman as a so-called superhero and treats his enemies like they're a punching bag.

  • Released on: May 25, 2016, re-appeared on August 23, 2019
  • Theme: Bloxy Boy's Theme
  • Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
    • Receives 20 baseballs for the Sandman.
  • Bloxy Boy is be able to double and triple jump.
  • He is very loosely based on the Freak Fortress 2 character, Bonk Boy.

Unfortunate Son Render
Unfortunate Son is one of the twelve bosses in Vs. Bosses. He uses his fist to disembowel players, as evidence on targets being turned into gibs. His enemies may find Unfortunate Son unpredictable or distressing due to his cannibalistic behavior.

Brutal Marksman Render
Brutal Marksman is one of the twelve bosses in Vs. Bosses. He wields a Machete as his combat weapon. The Brutal Marksman was once a dead man, now he's alive to give a violence opportunity on his enemies.

  • Released on: May 25, 2016, re-appeared on February 8, 2021
  • Theme: The Millionaire's Holiday
  • Rage: Receives a Huntsman and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
  • He is very loosely based on the Team Fortress 2 Freak character, Christian Brutal Sniper.

Seehilator Hud
Seehilator is one of the twelve bosses in Vs. Bosses. He and Seeper use their fist to eliminate the RED team.

  • Released on: June 8th, 2016, re-appeared on July 14th, 2023
  • Theme: Potion Shop
  • Rage: Forced to taunt and spawns 14 bombs around him.
  • He is very loosely based on the Team Fortress 2 Freak character, Seeman.

Seeper Hud
Seeper is one of the twelve bosses in Vs. Bosses. He and Seehilator use their fist to eliminate the RED team.

  • Released on: June 8th, 2016, re-appeared on July 14th, 2023
  • Theme: Potion Shop
  • Rage: Stuns every player in a 5 stud radius, exploding them afterwards.
  • He is very loosely based on the Team Fortress 2 Freak character, Seeldier.

ThePirates
The Pirates are one of the twelve bosses in Vs. Bosses. They wield a cutlass and hook, respectively, as their weapons. The Pirate Captain and First Mate were looking for treasure, but found trouble instead.

  • Released on: June 11th, 2021
  • Theme: Pirates of Skyrim
  • Rage:
    • Pirate Captain stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss and resurrects up to 3 dead RED players as Deckhands.
    • First Mate stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.

King Abrax Render
King Abrax is one of the twelve bosses in Vs. Bosses. They wield a staff as their weapon. They were locked in an ancient temple for centuries, and have awoken from their slumber to take the RED team on.

  • Released on: July 12th, 2022
  • Theme: The Wrath of King Abrax
  • Rage: Stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.

BloxxerNoobs
The Bloxxer Noobs are one of the twelve bosses in Vs. Bosses. They use the Original and Linked Sword to pwn the RED team.

  • Released on: October 31, 2022, Guest added on July 14, 2023
  • Theme: Wiley - April Fools
  • Rage: Stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.
    • Refills ammo for the Original.
  • They are based on the classic Noob and Guest, respectively.

ROBLOXStaff
The ROBLOX Staff are one of the twelve bosses in Vs. Bosses. They see you attempting to infiltrate their headquarters, and are on their way to stop you.

  • Released on: July 14, 2023
  • Theme: Wiley - April Fools
  • Rage:
    • Builderman stuns all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.
    • Erik Cassel grants himself 10 seconds of guaranteed mini-crits.
    • Matt Dusek is forced to taunt summons up to 5 Summoned Zombies.
    • Clockwork throws a giant teapot that deals 187 damage.
  • They are based on Builderman, Erik Cassel, Matt Dusek, and Clockwork, respectively.

TelamonShedletsky
Telamon and Shedletsky are one of the twelve bosses in Vs. Bosses. Shedletsky and himself have picked up their Illuminas and are ready to have a sword fight on the heights.

  • Released on: July 14, 2023
  • Theme: Wind of Fjords
  • Rage: Sends every player to the Sword Fight on the Heights bridge, blocking them in with transparent walls.
    • Restricts every RED player to using a Linked Sword.
    • Temporarily grants all currently alive RED players' a 50% damage resistance.
    • Sends everyone back to a random spawnpoint once rage is over.
  • They are based on Telamon and Shedletsky respectively.

Joke Bosses[]

Joke bosses are infrequent bosses that are depicted as characters originating from well-known game franchises, films, YouTube media and meme references. There are a total of 13 playable joke bosses in the game that have a 1 in 200 chance of being chosen as the boss in any given round, with the exception of Brody Foxx, COD of Duty, Freddy Fazbear, and Morshu. A majority of the assets used are taken from the Roblox Catalog and the Toolbox/Creator Marketplace.

Brody Hud New
Brody Foxx is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: February 8, 2021
  • Theme: YO MAMA - THEME SONG
  • Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
    • Resurrects a dead RED player as Yo Mama.
  • He is based on the host of the Yo Mama YouTube series.

Morshu Hud New
Morshu is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: February 8, 2021
  • Theme: morshuwave
  • Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
    • Coats stunned enemies in lemonade.
  • He is based on the character of the same name from The Legend of Zelda: The Faces of Evil.

Thanos Hud New
Thanos is one of the thirteen joke bosses in Vs. Bosses.

TheSpacemen
The Spacemen are one of the thirteen joke bosses in Vs. Bosses.

  • Released on: November 1, 2021
  • Theme: Super Mario Bros. 2 - Overworld Theme
  • Rage: Nearby enemies are scared.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
  • They are based on the Astronauts from Moonbase Alpha.

Will Ferral Hud New
Will Ferrell is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: January 28, 2022
  • Theme: Deltarune - The World Revolving
  • Rage: Grants a large amount of snowballs and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
  • He is based on Buddy the Elf from the 2003 movie "Elf".

Eggman Opposition 2023
Eggman is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: July 12, 2022
  • Theme: Sonic the Hedgehog 1 - Boss Theme
  • Rage: Nearby enemies are scared.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
  • He is based on the main antagonist Dr. Eggman from the Sonic the Hedgehog franchise.

Kiryu Hud New
Kiryu Kazuma is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: July 12, 2022
  • Theme: Breakneck Speed A
  • Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
    • Decreases damage by 80%, melee swing speed increases by 95%, and increases movement speed to 173%.
  • He is based on Kazuma Kiryu from the Yakuza series.

Minecraft Steve Opposition 2023
Steve is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: July 14, 2023
  • Theme: C418 - Minecraft
  • Rage: Nearby enemies are scared.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
  • He is based on the first default player avatar from Minecraft.

Baldi Hud New
Baldi's Basic is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: October 31, 2022
  • Theme: Baldi's Schoolhouse
  • Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
    • Gain immunity to all sources of knockback.
  • He is based on the titular Baldi from Baldi's Basics in Education and Learning.

COD Hud New
COD of Duty is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: October 31, 2022
  • Theme: Sean Murray - Pentagon
  • Rage: Receives Dual M1911s and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
  • He is based on Alex Mason from Call of Duty Black Ops' cover art.

Freddy Hud New
Freddy Fazbear is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: October 31, 2022
  • Theme: The Living Tombstone - Five Nights at Freddy's 1 Song
  • Rage: Gain a 10 seconds SuperCharge invulnerability and stuns nearby enemies.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.
  • He is based on the titular Freddy Fazbear from the Five Nights at Freddy's franchise.

HorrorSquad
The Horror Squad are one of the thirteen bosses in Vs. Bosses.

  • Released on: October 31, 2022
  • Theme: ROBLOX - Horror
  • Rage:
    • Jason & Freddy Krueger stun all enemies within 60 studs. The stun duration changes depending on the player's distance from the boss.
    • Michael Myers gains a Supercharge invulnerability for 10 seconds.
    • Jigsaw instantly dies.
  • They are based on Jason Voorhees, Michael Myers, Freddy Krueger, and Jigsaw, respectively.

Mining Crafter Opposition
Crafter is one of the thirteen joke bosses in Vs. Bosses.

  • Released on: July 14, 2023
  • Theme: C418 - Minecraft
  • Rage: Nearby enemies are scared.
    • Stuns all players within 60 studs, stun duration changes depending on the player's distance from the boss.
    • Removes 50% health from any buildings within its range and disables them for a while.

Item drops[]

Some item drops are exclusive to Vs. Bosses.

Strange Weapons[]

Class Item

Maps[]

Tips[]

  • If there are only two people left on RED team, RED team will gain guaranteed critical hits. Many Brutes use this to their advantage by equipping any minigun and the ROBAR to tank more damage. When crits are gained, simply come out of wherever players were hiding, eat the ROBAR and start firing. It is possible to deal thousands of damage before the ROBAR buff runs out and dying, possibly winning the match or at least heavily pushing the favor to the last remaining player.
    • This strategy actually works even without critical hits. Doing it in a large open space where everyone else can attack the boss can actually be very effective, as the user will have to distract the boss for a while because of the constant healing effect from the ROBAR buff, which will allow other teammates to escape, heal, reload and attack.
      • Additionally, teaming up a Doctor with the SuperCharge, an Annihilator/Trooper that blasts the boss away or other players that grabs the boss' attention, such as an Agent backstabbing.
  • As a Marksman, if the user is using the Razorback and the boss is nearly catching up, use the Machete to knockback the boss and tank a hit with the Razorback.
  • When playing as the Mechanic, always look at the boss' rage meter. If the boss has a heavily fortified base, the boss might use their rage on it and eliminate you, along with any teammates in the base.
  • Remember that market gardening, and using the caber only deal 5% of the bosses health. If there are not enough players in the server those attacks will deal less damage, so make sure you only attempt these types of attacks in big servers where the boss has more health.
  • Knockback can be a good and bad thing depending on your team. Knocking back the boss can help your team survive for much longer but also allows the boss to soak up more damage to make a push with rage. Plus if anybody is unlucky enough to be behind the boss and you start airblasting or spamming rockets, that teammate will likely die because of the knockback.
    • Additionally, if you see any class that can deal thousands to the boss do not deal any knockback or crits towards the boss unless that person is about to die. You want your team to deal damage in order to win.

Trivia[]

  • Initially when Vs. Bosses was re-released, players weren't able to obtain funds in the game until later updates.
  • Players might get amount of queue points via amount of damage they dealt to the boss to increase their chance of becoming a boss. Queue points were officially removed on August 24, 2019 in favor of players being randomly selected to become bosses after 16 seconds.[1]
    • Once the player becomes a boss, their queue points get reset back to 0.
  • Classic Roblox maps have the fall damage system disabled.
  • Before Typical Horrors, there were three private servers that are linked within the game's description.
    • Sometime in late December 2020, the private server links for the Vs. Bosses servers expired, making the mode unplayable. This was fixed on February 8, 2021.
  • There was a bug that causes frequent lag spikes. After a period of time (5-15 seconds), when someone dies in Arena/Vs. Bosses, the game would try to revive this player, but it will fail, causing a massive lag spike to every player in the server. The scoreboard would display players that are dead as "alive" as the result of this attempt to revive the player. This lag switch bug was exploited by some players when pressing the reset button on Roblox's menu, but then the reset button was blocked altogether by a game patch.
  • The Vaccinator is not banned, although it's generally very bad since it does not have a melee resistance. The only upsides it has is it's 67% supercharge rate and when supercharged, it will give 2.5 seconds of critical hits to the patient and the healer per charge used, for a total of 10 seconds of critical hits, which the Medigun already has due to having a 25% longer supercharge.
  • Killing the boss as the Annihilator or Trooper with the Shock and Awe or Market Gardener respectively while blast jumping shows a backstab in the killfeed, possibly meaning this action was "copy-pasted" from the backstab from Agent.
    • Additionally, the announcement in the chat that occurs when hitting the boss with the Shock and Awe while blast jumping says that "The boss was Caber'd" instead of "Shock and Awe'd". This is because the Shock and Awe was called the Caber as the chat announcement was remain unchanged.
    • Because this action shows a backstab in the kill feed, it is possible to play the rare backstab animations from market gardens or cabers.
    • Users wearing a strange cosmetic for Annihilator or Trooper holding the Backstabs strange part will track the "backstab".
  • Developers have special weapons that allow them to turn into bosses in standard games.[2]
  • The placeholder icon was taken from a free Roblox decal called, FOR VS.

Bugs[]

  • When joining a Vs. Bosses server, the boss UI will be colored green instead of purple. Though this can easily be fixed by opening the leaderboard.[3]

Gallery[]

Others[]

Sources[]

vte Gamemodes
Standard Gamemodes Attack/DefenseArenaCapture the FlagControl PointsKing of the HillPayloadTeam Deathmatch
Alternative Gamemodes Equally RandomizedExperimental TestInfectionMedievalRandomizerTrainingVs. Bosses
Removed Gamemodes AssassinationMann vs. MachineRandomizer DM
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